StandardBlackPawn3D

data class StandardBlackPawn3D(player: Player) : BlackPawn3D

Functions

component1
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operator fun component1(): Player
copy
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fun copy(player: Player): StandardBlackPawn3D
equals
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open operator override fun equals(other: Any?): Boolean
getSymbol
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abstract fun getSymbol(): String
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

moveGenerators
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abstract val moveGenerators: List<MoveGenerator3D>
that corresponds to the piece
pawnPromotions
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val pawnPromotions: List<Piece3D>
player
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open override val player: Player
the player that owns the piece
promotionRegion
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val promotionRegion: Region3D