engine
/
regions
/
Region3D
Region3
D
interface
Region3D
:
Region
<
Coordinate3D
>
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Implementation of the Region interface for a 2d square board.
Functions
Inheritors
Functions
equals
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open operator fun
equals
(other:
Any
?):
Boolean
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hashCode
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open fun
hashCode
():
Int
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isInRegion
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abstract fun
isInRegion
(coordinate:
Coordinate3D
):
Boolean
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Returns if the coordinate is within the region specified
toString
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open fun
toString
():
String
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Inheritors
BoxRegion3D
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