Region3D

interface Region3D : Region<Coordinate3D>

Implementation of the Region interface for a 2d square board.

Functions

equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
isInRegion
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abstract fun isInRegion(coordinate: Coordinate3D): Boolean
Returns if the coordinate is within the region specified
toString
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open fun toString(): String

Inheritors

BoxRegion3D
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