ChessPawn3D

abstract class ChessPawn3D(player: Player, direction: List<Direction3D>, captureOnlyDir: List<Direction3D>, promotionRegion: Region3D, pawnPromotions: List<Piece3D>) : Pawn, Piece3D

Represents a pawn in standard chess

Parameters

player

the player who owns the pawn

direction

the direction that the pawn is facing (determines the direction that pawn moves to)

startingRow

the row that the pawn starts from (used for double step move)

promotionRegion

the region that the promotion can occur

pawnPromotions

the pieces that the pawn can be promoted to

Constructors

ChessPawn3D
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fun ChessPawn3D(player: Player, direction: List<Direction3D>, captureOnlyDir: List<Direction3D>, promotionRegion: Region3D, pawnPromotions: List<Piece3D>)
the player who owns the pawn

Functions

equals
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open operator fun equals(other: Any?): Boolean
getSymbol
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open override fun getSymbol(): String
hashCode
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open fun hashCode(): Int
toString
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open fun toString(): String

Properties

moveGenerators
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open override val moveGenerators: List<MoveGenerator3D>
that corresponds to the piece
player
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open override val player: Player
the player who owns the pawn

Inheritors

BlackPawn3D
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WhitePawn3D
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