engine
/
pieces.chess
/
Marshal
Marshal
data class
Marshal
(player:
Player
) :
Piece2D
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Represents a marshal, which is a combination of a knight and a rook
Constructors
Functions
Properties
Constructors
Marshal
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fun
Marshal
(player:
Player
)
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Functions
component1
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operator fun
component1
():
Player
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copy
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fun
copy
(player:
Player
):
Marshal
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equals
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open operator override fun
equals
(other:
Any
?):
Boolean
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getSymbol
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open override fun
getSymbol
():
String
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hashCode
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open override fun
hashCode
():
Int
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toString
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open override fun
toString
():
String
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Properties
moveGenerators
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open override val
moveGenerators
:
List
<
MoveGenerator2D
>
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that corresponds to the piece
player
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open override val
player
:
Player
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the player that owns the piece