Composite

data class Composite(moveGenerators: List<MoveGeneratorHex>) : MoveGeneratorHex

A wrapper around a list of basic moves to represent composite moves

Constructors

Composite
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fun Composite(moveGenerators: List<MoveGeneratorHex>)

Functions

component1
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operator fun component1(): List<MoveGeneratorHex>
copy
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fun copy(moveGenerators: List<MoveGeneratorHex>): MoveGeneratorHex.Composite
equals
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open operator override fun equals(other: Any?): Boolean
generate
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open override fun generate(board: BoardHex, coordinate: Coordinate2D, piece: PieceHex, player: Player): List<BasicMoveHex>
Takes in the current board, the piece to be moved and its coordinate, and the player who makes the move to return all possible game moves corresponding to the given type of movement.
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

moveGenerators
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val moveGenerators: List<MoveGeneratorHex>