generate

open override fun generate(board: BoardHex, coordinate: Coordinate2D, piece: PieceHex, player: Player): List<BasicMoveHex>

Takes in the current board, the piece to be moved and its coordinate, and the player who makes the move to return all possible game moves corresponding to the given type of movement.

Return

a list of corresponding game moves.

Parameters

board

the current board

coordinate

the coordinate of the piece to be moved

piece

the piece to be moved

player

the player who makes the move