================================ Initialise the game variant ================================ In the tutorials package you have created, create a file called TutorialChess.kt Create an open class called "TutorialChess" that implements the AbstractChess2D interface. We will initialise the board and implement initBoard in the next step. .. code-block:: kotlin open class TutorialChess : AbstractChess2D( listOf(), listOf() { override val board: Board2D = TODO() override val name = "Tutorial Chess" override fun initBoard() { TODO() } } Leave the parameters for AbstractChess2D as empty lists for now - These parameters will later be the special rules and win conditions for our variant.